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Warning: Review contains spoilers
Written from a GM's perspective I ran this for 6 PCs Carrion Hill is a module with a clear goal. It draws heavy inspiration from the works of H.P. Lovecraft in order to create a sinister mystery and an inevitable fight with an ancient horror. I would highly recommend it to any table looking for that type of game.
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Warning: This review contains spoilers Written from a GM's perspective. I ran this for 6 PCs. I ran this with my group for three sessions (about 3 hours each) and found it to be a wonderfully compact module with great setting and story.
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Warning: This review may contains spoilers Written from a GMs perspective I ran this for 6 PCs. This is a module that I have always heard wonderful things about. From my first read through I was immediately hooked by its originality and vast potential for creative problem solving. Now, having actually run it, I can confirm that all the praise it receives is well deserved. For the most part my players fully embraced the wacky world of The Harrowing, leading to many creative tactics and memorable encounters. |